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Filthy RIA

iPhone fan carousel

As I said on my previous post, it is pretty fun to play with multi-touch and, after I created some classes to handle it, it got pretty quick too!

In this experiment I recreated a navigation similar to the one use in a friend's project (fan like). I am pretty impressed how the device is performing (in the currrent demo all the images are animated everytime the fingers move).  There is definitely margin for optimization, but still...

I presume next step for me might be to play with OpenGL ES and maybe port some of the stuff I did with OpenGL in the past. Lee is already working on a kind of porting of OF (OpenFrameworks) for iPhone SDK. I am curious to see how that goes. So far all my experiments are done 100% Objective-C, mainly for educational purposes, but I should definitely start looking on using more C++.

Stay tuned!

Published 01 September 2008 07:24 by christian.giordano

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