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As you may or may not be aware I have recently spending some time trying to get a re-usable MVVM template together. On my voyage of discovery when creating this I wanted to take out the standard boiler plate NotifyPropertyChanged code form the MVVM Light Toolkit. I wanted to use AOP (Aspect Orientated Programming) so that on properties ...
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As I carry on my way to learning the XNA framework to hopefully create some awesome games on the Windows Phone 7 devices I thought I would share a few resources that I find along the way.
Turns out the AT&T developer program are generously hosting a few webcasts to help developers get underway. The first webcast which I had missed can ...
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Pocket Rocket
With all the excitement of the new Windows 7 Mobile Phone being released I thought it was time to get my head into something new. I have started to build a small game that I hope to release to the Microsoft Marketplace in time for the release of the new Windows Mobile 7 devices.
This is my first attempt at building a game ...
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Introduction
You never have to look to far these days when it comes to social media; it is not a new concept having been around for a while now. The explosion of social networking sites and application usage in recent years has been truly amazing. You will no doubt experience or touch social media in your day to day life whether you like it or ...
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After reading Jobi Joy’s post about a 3D Flip Control he had built. It gave me an idea about creating a Silverlight 3D Flip Action that can be applied to any UIElement. It also meant that I got to play with the new Plane Projection bits in SL 3.0. To do this sort of interaction in WPF I use a series of data templates that using template binding ...
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I have been working on a Silverlight project, and the experience of using it for a period of several weeks on a real application has been quite good. I thought I would highlight three aspects that made it good.
1: It has real C# and .Net inside.
The CLR used in Silverlight may be cut-down, but the developer experience isn't. We used Visual ...
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Behaviors are new to Silverlight 3 and WPF.
The main reason we now have Behaviors in Silverlight was due to the lack of support in Silverlight of triggers. Triggers in WPF are incredibly useful as they provide the ability to change the look and feel of UI Elements dynamically based on the state of the application directly in the Xaml. In ...
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With the recent public release of the Silverlight Toolkit one of the interesting features has to be the Theming. There has been a number of cool posts about theming and Jonas has a great post about how to leverage existing themes that have already be designed.
Theming in WPF is a great feature and something that was rather disappointingly not ...
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With the new release of Beta 2 and Blend skinning of Silverlight controls has improved dramatically. Rather than hand cranking these due to no support at all in the previous version of Blend, you can now change templates and styles from within Blend rather than cranking the Xaml yourself. Not that I don't like cranking Xaml by hand but better tool ...
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Richard Griffin, Steven Evans and I spent a week working on a Silverlight demo that Paul Dawson used as part of his ReMix presentation "WPF & Silverlight: A Loaded gun?" although I can't publish the demo yet, I thought it might be useful to go over some of the things we learnt putting it together.
All three of us have WPF ...
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