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  • Microsoft Windows Phone 7 – MVVM Light NotifyPropertyChanged with Mono Cecil

    As you may or may not be aware I have recently spending some time trying to get a re-usable MVVM template together.  On my voyage of discovery when creating this I wanted to take out the standard boiler plate NotifyPropertyChanged code form the MVVM Light Toolkit.  I wanted to use AOP (Aspect Orientated Programming) so that on properties ...
    Posted to Jon Sharratt's Blog (Weblog) by jon.sharratt on January 17, 2011
  • Webcast: XNA Game Development for Windows Phone 7

    As I carry on my way to learning the XNA framework to hopefully create some awesome games on the Windows Phone 7 devices I thought I would share a few resources that I find along the way. Turns out the AT&T developer program are generously hosting a few webcasts to help developers get underway.  The first webcast which I had missed can ...
    Posted to Jon Sharratt's Blog (Weblog) by jon.sharratt on July 6, 2010
  • XNA - Pocket Rocket Game

    Pocket Rocket With all the excitement of the new Windows 7 Mobile Phone being released I thought it was time to get my head into something new.  I have started to build a small game that I hope to release to the Microsoft Marketplace in time for the release of the new Windows Mobile 7 devices. This is my first attempt at building a game ...
    Posted to Jon Sharratt's Blog (Weblog) by jon.sharratt on June 28, 2010
  • Three aspects of your first Silverlight project.

    I have been working on a Silverlight project, and the experience of using it for a period of several weeks on a real application has been quite good. I thought I would highlight three aspects that made it good. 1: It has real C# and .Net inside. The CLR used in Silverlight may be cut-down, but the developer experience isn't. We used Visual ...
    Posted to Anthony Steele's Blog (Weblog) by Anthony.Steele on March 31, 2009
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