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  • Designing NUI Experiences

    A few months back I posted a collection of Microsoft Surface tips from the Twitter hashtag #Surfacetip. The 140 character limit is somewhat challenging so I'm planning to tackle these tips one-by-one in a tad more detail.I’ll start with a simple tip, but one that resonates with me from recent projects, and that is ensuring that everyone ...
    Posted to Wandy's Blog (Weblog) by Richard.Wand on May 28, 2009
  • Keep the Gamers Happy

    Last week Hungry Hippo came to Microsoft Surface.  As a child I munched my way through many a white plastic marble so I am fascinated to see how this classic children’s board game takes to a digital makeover. A number of puzzles, board games and arcade games have already been given the Surface treatment. Last month the ...
    Posted to Wandy's Blog (Weblog) by Richard.Wand on May 22, 2009
  • Interaction Revolution

    Imagine a digital utopia where designers are free from grid-based design, and precision mouse control & clicks are replaced by gestural mechanisms. Where imagination is not exclusively for the mavericks to throw a curve ball at what’s achievable. Where we move away from the chair-and-desk paradigm and the frightening portrait WALL-E ...
    Posted to Wandy's Blog (Weblog) by Richard.Wand on February 12, 2009
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